New lagertron video

Got most of the game in place and working now. Pretty much all that’s left is to add a whole bunch of level definitions and I should have a full playable game ready for RV next weekend.

New stuff in this build:

  • Animated the various characters. Nothing fancy, just enough to add a little personality.
  • All enemies now have distinct behaviours
  • Autofire option targets nearest enemy
  • Scores and high score table
  • Fixed up all the collision boxes - some of them were way off
I’m really pleased with how this has turned out. After the ongoing clusterfuck that was DST it’s nice to have a well-defined template to riff on, got me actually enjoying the whole game-making process again. :)