Got most of the game in place and working now. Pretty much all that’s left is to add a whole bunch of level definitions and I should have a full playable game ready for RV next weekend.
New stuff in this build:
- Animated the various characters. Nothing fancy, just enough to add a little personality.
- All enemies now have distinct behaviours
- Autofire option targets nearest enemy
- Scores and high score table
- Fixed up all the collision boxes - some of them were way off