Sheep Snaggers 2 update
SS2's starting to come together a bit now. Still doesn't have that classic Defender twitch feel going on, but the basic groundwork's in place now. Just need to make it fun...
Spent a bit of time at the weekend gutting the mode switching code, cos the appalling half-arsed state machine I had in there really wasn't up to scratch.
Swapped it out for a scene-based system that's much easier to work with, then used that as the basis of a level switching system that seems to be working out OK.
Next thing on the list is probably going to be lives and scoring, but I wasn't really in the mood tonight. Instead, I spent a bit of time twatting about with a cheesy scanline effect.

Other Stuff
Input.py
Input wrapper class for handling multiple controllers in pygame.
SpritePacker.py
Quick and dirty spritesheet generator
Beerware
The Beercave Games Beerware license. Like my games? Buy me a pint!

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