Sheep Snaggers : The sound of mooosic

Originally posted at http://postcardstohell.livejournal.com/70413.html
Got another nice lengthy update session in today.

We now have audio! For now, I'm using a bunch of free sounds from soundsnap.com as placeholders. Hopefully I can knock up some original ones before I get finished.

I've also hacked together a basic attract mode / high score table, which isn't looking too shabby.

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Still to do:
* Enemy fighters that shoot back.
* Make the enemies spawn over time near the deathstar rather than just popping up randomly on the map at the start.
* Working high score table. Currently just displays a fixed list.
* Mobile deathstar and bombs to fight it with
* Levels with increasing difficulty. Changing number of aliens / sheepies, enhanced enemy AI, that kind of thing.

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