An HTML 5 game using Phaser.js, written for Ludum Dare 31
Extended post-compo version with some of the more arsey bugs cleaned up and various shiny new features.
Doesn't work in Internet Explorer, try Chrome or Firefox.
There's an occasional bug where the game doesn't detect that a wave has cleared. If you kill all the enemies and nothing happens, you'll need to reload the page and try again.
- New snowball and elf death sound fx from FreeSFX
- Added temporary shield when spawning player. Prevents cheap deaths when enemies camp your spawn point.
- Reversed default keyboard settings (now WASD to move, arrows to fire)
- Added customisable keyboard controls
- New levels
- New enemies
- Improved AI
- Power ups