sheep snaggers 2
Sheep Snaggers 2

Sheep Snaggers 2 continues the fast-paced arcade action of Sheep Snaggers, this time in the side-scrolling style of Defender.
Coming soon...
The sound of sheepies
Had another little play around with SS2 last night. Got my sheep going "baa" now, which adds a little bit of ambience.
Just playing random baas though, it's not obvious that it's actually the sheep doing it and not just background noise, so I added a little something to highlight that.
Give the little buggers a whole lot of personality, I reckon - I might just have to expand this approach to more of my sound effects :D

Sheep Snaggers 2 update
SS2's starting to come together a bit now. Still doesn't have that classic Defender twitch feel going on, but the basic groundwork's in place now. Just need to make it fun...
Spent a bit of time at the weekend gutting the mode switching code, cos the appalling half-arsed state machine I had in there really wasn't up to scratch.
Swapped it out for a scene-based system that's much easier to work with, then used that as the basis of a level switching system that seems to be working out OK.
Know your enemy
+++ SS2OB:ENEMY01 +++
Starsheep Command Briefing Document
Know Your Enemy : A Guide to Sheep-Snagger forces
Starsheep Command have identified the following craft deployed in Sheep Snagger invasion attempts. Study them carefully.
Weapons hot! Engaging...
I've been stuck for months now on Sheep Snaggers 2, because I just couldn't seem to get the weapons right. Everything I tried either looked crap, worked really badly, or usually both.
Think I've finally got something I can be happy with now though :)
Buggeration
Clock's ticking if I want to get Sheep Snaggers 2 finished by the end of year deadline, and I've not touched it in months. Too busy twatting around with other stuff.
So I'm looking at the code for the first time in fuck knows how long, and basically it's a big heap of shit. What asshole wrote this crap? Oh wait...
Think I need to just throw the lot away and start again. maybe do some actual design this time...
