Now what?
So with Sheep Snaggers 2 all done with (pending bug fixes passing testing), I guess it's time to find a new project to play with. Which of course brings me to the eternal quandary of the indie developer :
Which one of my countless unrealised ideas do I work on next?
Sensibly,I should probably pick up a fairly small, self-contained project that will let me fix up some of the crappier parts of the engine I built under SS2 and leave the gigantic world-spanning epics for a later date.
Which means my steampunk biplane combat game set in a massive persistent 3D world full of armoured Zeppelins and giant landtrains and sentient self-configuring fortresses* might have to wait a while.
Meanwhile, back in sensible developer world...
Of the less epic ideas I have, the best options pretty much boil down to the following:
- Arena Chainsawer
Basically the same setup as your standard Arena Shooter, only without the shooting. Surrounded by the various monsters/zombies/whatever, your only weapon is a constantly running chainsaw which you have to keep fueled. - Mini Action Roguelike
Elevator pitch: I'm pretty much thinking of a hybrid of Desktop Dungeons and Gauntlet. I like a lot of the RPG mechanics in your average Roguelike, what with the leveling, changing equipment, spells etc., and I loved the 10-minute gameplay idea from Desktop Dungeons. But at a core level, I still love to run around and shoot things!
So I'm thinking of something that combines the gameplay of Gauntlet with the quick-fix gameplay of DD and the long term depth of Rogue. Could be fun. - Asset-less shooter
Pretty much your standard vertical/side-scrolling shooter(haven't decided which yet), only all the graphic assets are replaces by text sprites. So your ship looks something like:P LAY ER1
the enemies look like:BOSS BOSS GBOSSG U U N N
and the bullets arePEW!
andBO MB
I can't draw to save my life so I'm thinking this could be a pretty cool looking way to get around that...
*Why yes, I do read Girl Genius. How could you tell? :D

Comments
Hookers and Blackjack... but
Hookers and Blackjack... but without the blackjack.
Err Arena Chainsawer. You could make that work in an afternoon. People love chopping Zombies, especially if lots of gore is involved.
Hehe - for a second there I
Hehe - for a second there I thought you were another bloody spammer, with the hookers and the blackjack!
ooh ooh! i know! you could
ooh ooh! i know! you could finish Gun Bastard ;-)
I probably should, yeah. It's
I probably should, yeah. It's been on hold for a good two years now.
Would pretty much mean starting from scratch given the state of the codebase but that didn't hurt Sheep Snaggers 2.
It does bug me a little having it sitting there in the 'projects' section and me not doing anything with it so I might just pick that up and dust it off before I move on to anything else.
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